Cognitive skills and the use of digital games in school: The perception of children

Authors

  • Daniela Karine Ramos Universidade Federal de Santa Catarina
  • Bruna Santana Anastácio Universidade Federal de Santa Catarina

DOI:

https://doi.org/10.4013/edu.2018.222.14094

Abstract

This work aims at discussing the contributions of the use of digital games in the school context for the improvement of cognitive skills, considering the perception of children and the theoretical framework about digital games and cognition. For that, an exploratory and descriptive study was conducted, guided by a qualitative approach about an experience developed with two classes of Elementary School, involving approximately 50 children between the ages of 7 and 9 and using the Games of the Brain School, which integrate digital games for the exercise of cognitive abilities. The results indicated that children can identify the main abilities exercised in the interaction with digital games, highlighting problem-solving, inhibitory control, attention, and memory, as well as recognize contributions for learning.

Keywords: digital games, cognitive skills, learning, education.

Author Biographies

Daniela Karine Ramos, Universidade Federal de Santa Catarina

Doutora em Educação, professora do Departamento de Metodologia de Ensino e do Programa de Pós-Graduação em Educação da Universidade Federal de Santa Catarina

Bruna Santana Anastácio, Universidade Federal de Santa Catarina

Mestre em Educação e Doutoranda em Educação pelo Programa de Pós-Graduação em Educação da Universidade Federal de Santa Catarina

Published

2018-05-23

Issue

Section

Articles