Cinema, virtual reality and the memory of the future
Abstract
Virtual reality, proclaimed with the advent of computers and the Internet, has been looked at for a long time in the fictional universe of literature and the cinema, in works such as Metropolis (1927), 2001: a Space Odyssey (1968), Blade Runner (1982), Terminator (1984) and Matrix (1999). They are acid, implacable films in their imagination of the future and radical in their look at the condition of the post-human being, i.e., the connection of being and the machine in a radical symbiosis. Examining science fiction in the cinema (sci-fi), which is already disseminated in television and the Internet, we realize that its images and sounds contain the DNA of cyberculture, a vision of the future that became present in the “brief 20th century.”
Key words: movie, fiction, cyberculture, virtual reality.Downloads
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