Affective Computing
between the technical limitations and the challenges of a neocolonialism of human subjectivity
Abstract
Affective Computing is the area of study that seeks to develop systems and technological artifacts capable of recognizing, interpreting, processing and simulating human affects. The area began with the work of MIT professor Rosalind Picard in the 1990s, but has gained more attention recently with the advancement of Artificial Intelligence, which made it possible to train more sophisticated models to infer people's emotional state. In this work, we present the potential uses and benefits of Affective Computing, as well as the controversies in the area regarding the technical and scientific limitations and the challenges of neocolonialism.
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